Latest Version: 0.2.1
Description
OpenGLDialog isn't a very cool application. It is simple and is only intented to show how to use an OpenGL window in a Mfc Dialog. Source code is of course included. Don't forget to check the tutorial in the tutorials section that has been written along this code.
News & History
Version 0.2.1
- Bug that messed up message queue has been removed (timers should work now correctly)
Version 0.2
- Weird bug removed: the OpenGL control doesn't steal the focus anymore so other controls like textfields etc. can be used normally along this control.
- The GL control has been improved to allow more than one instance created per dialog.
Version 0.1
- Inital public release