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OpenGL application @ 2003-08-06 15:54:20

I've added a new OpenGL application to the projects section called glanimetex. It's a simple and not really impressive program but it might be interesting for some people out there. It shows you how to animate textures at realtime without loading a texture from file. All animations are produced by editing the raw colour array. Anyway it has been programmed using SDL and has been proved to run under Linux & Windows - source code is of course included - so that's at least a reason to try it out ;-).

In one of the last posts I said that I would like to publish an article on 'DVB over network under Linux' but I think it needs some more time as I would like to do it quite seriously. Anyway I am also busy with some other things.

In the next days, from today on until saturday, I will be shortly away. So possible feedback will be redirected to the waiting queue.. Happy C0ding then!

posted by André Stein.

 Last edited 2003-10-31 22:41:13 by André Stein - printable version
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