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glwaver & article added @ 2004-07-02 15:38:50

Again the time has come to upload something new onto steinsoft.net. And after looking at my older projects I've found something really nice that would perfectly fit into my collection of OpenGL applications. The little demo is called glwaver and I've coded it some time ago to play around with waves as physical objects. Using SDL & OpenGL, the demo is absolutely platform independent and so can be used on any OS which is supported by those two libraries. As always, I've coded a little helper class, which is included in the source code, that makes using waves really trivial - of course using simple objects only. Don't expect this to be a highly physical or realistic application... Anyway some people might be interested in the code if they'd like to include some sort of wave model in their demos and apps.

Secondly, I've added a new article that talks about how to mount ISO images under linux. This little howto is kept short and shows the basics about how to setup your linux kernel to support mounting from harddisk and finally shows the "one-liner magic" to mount an ISO file.

So that's all for today. I'll see what I have for you next time. Happy c0ding!

posted by André Stein.

 Last edited 2003-10-31 22:41:13 by André Stein - printable version
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